Draw to Repair is a lighthearted puzzle drawing game. Use your mouse to draw whatever object you can think of to repair each given situation. This project is a exploration into how machine learning can be used to recognize user drawings from a large set of objects as a form of input to a puzzle game.
The game was created for the global game jam, where I teamed up with another programmer. My primary responsibility include conceptual design, scenario design, and artwork. My teammate handled all aspects of programming.